Hannu Koskinen susia Location: Rovaniemi, Finland Language(s):
English Member Since: June 2006 Last Updated: 15 January 2010 Portfolio Views: 1742 Chosen as Favorite: 6
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The Overlord 3ds max, mental ray, Photoshop, ZBrush September 2010
Here is my humble take on Jordu Schell's overlord sculpture. My aim was not to make a 100% copy of the original sculpture. I used Zbrush for sculpting and polypaint for texturing. Also I used Zbrushs uvmaster plugin for the unwraps. The render is done with 3dsmax and mental ray using 2 light portals and some fill HDR lighting. I used A&D shaders for the inorganic parts and skin shader for the face.